Distant Star

This effect generates a distant star by rendering a textured 3D rectangle. The texture has a core and a corona and you can control the color and dropoff of each. You will normally leave the orientation in the default setting to simulate a star sphere. However, for other effect such as an explosion you may want to use the orientation and viewing distance controls to give the distant star a true 3D appearance.

An example Distant Star dialog.

Controlling the Distant Star.

Drop Off Controls rate of falloff of stars corona to empty space. Larger values result in a faster falloff.
Radius The radius of the star core. This value is normalized from 0 to 1.
Core Color, Corona Color Controls the colors used in rendering the star.
Noise Intensity Noise can be added to the core of the star to give it an irregular appearance. Higher intensities result in more irregular cores.
Transparent Core Checking this box will leave the area normally covered by the star core unaffected. This is useful for generating textures for explosions.

General Controls

Preview | Reseed | Orientation | Viewing Distance

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